Current
I’m based out of Orlando, Florida, USA, and am currently working as a freelance developer learning more web-focused technologies.
My work history includes:
- Military Small-Arms Simulations with C, C++, and C#
- Experience with CryEngine and Unity
- Windows Desktop UI development
- LAN Networking with TCP/UDP and DDS
Bio
I’ve been exposed to computers since I was about 10, but primarily for video games, chat rooms, that sort of thing.
I didn’t pick up programming until I on-a-whim decided that ‘computer science’ sounded kind of interesting when registering in college. Prior to that the closest I’d come to programming anything was writing a single trivially simple HTML site for a highschool class.
I did well enough in my classes, made a couple of games in Java, braindead intro to C programs, the usual.
I’d even began delving into TCP/IP, having a dream to make an online D&D + Legend of Zelda game with one player as the DM that I still want to make to this day.
But I didn’t really ‘get’ programming until later, when in third year of college at UCF I had a wonderful combination of:
- A System’s Programming class teaching us about lexers, parsers, bytecode compilers and interpreters
- An intro to AI class where the professor mostly spent their time teaching us about Common Lisp
That’s the year I could finally say “I know how to program in C” and mean it. I’d also spent winter break on a family RV roadtrip where I downloaded the Common Lisp Hyperspec and worked out a buggy, non-functional program to play Dominoes in CL.
I even made a handful of CL tutorials, which you should absolutely not watch but are available on YouTube. I am actually interested in revisiting those if/when time allows for it.